|Same as above, but the only custom mesh being the banner. All the rest were modelled and unwrapped to strip textures by me.|
Sunday, January 20, 2013
Darksiders 2 Kitbash
These towers are examples of some kitbashed assets that I created during Darksiders 2 development. Using tileable strip textures in conjunction with custom objects allowed us to create a large amount of props and architecture with a small selection of textures and materials. The towers shown here used this process using two or three elements from other objects and combining them with architectural strip textures to create a completely new object using textures already being used throughout the level.