In this environment, a wall was required to force players around the oil rig in the back. Instead of a boring wall, I put oil refinery equipment there to block passage. |
Same as above, other side. |
An abandoned warehouse. The barrels in here are rigid body physics objects. |
A large oil field with multiple derricks, some functioning, some not. Bridges and upper walkways support ai pathing, allowing enemies on the upper parts of the level to ambush players. |
An outdoor storage area with a warehouse in the back. |
A simple homestead out in the swamp. |
Another warehouse, this one an abandoned boathouse. |
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